A virtual sharp creates a sketch point at the virtual intersection point of two sketch entities.
Solidworks sheet metal flange length virtual sharp.
The tangent bend option is valid for bends that are greater than 90º and lets you use the tangent length of a flange as the basis for the length calculation.
Kenar flanşi kıvrım oluşturma kenar flanşı oluşturmak için aşağıdaki sıra takip edilir.
Outer virtual sharp inner virtual sharp.
Dimensions and relations to the virtual intersection point are retained even if the actual intersection no longer exists such as when a corner is removed by a fillet or chamfer.
The tangent bend option is valid for bends that are greater than 90º and lets you use the tangent length of a flange as the basis for the length calculation.
Ekle sac levha kenar flanşı insert sheet metal edge flange yoluyla komuta ulaşılır ve çalıştırılır.
This preserves the dimension to the original edge and will vary the bend material condition to automatically match with the flange s end condition.
This is called a virtual sharp in solidworks and is a useful reference in drawings and sketches.
Specifies the origin for the measurement.
Some people may call it a theoretical sharp.
Sac levha sheet metal araç çubuğu üzerindeki sac kenarı flanşı düğmesine tıklanır.
Creates the edge flange based on the length and direction you specify.
You can type the tangent length without using additional calculations.
Solidworks sheet metal tutorial 150 5 edge flange flange length blind up to vertex up to edge and merge place of edge length outer virtual sharp inner virtual sharp tangent bend we discuss slowely and each steps in detail to ensure a smooth start with sheet metal commands.
A virtual sharp creates a sketch point at the virtual intersection point of two sketch entities see creating virtual sharps.
Bend from virtual sharp.
The flange position will always be tangent to the side face attached to the selected edge and the flange length will always maintain the exact length.
Changes the direction of the edge flange.
A common task for us is dimensioning to a point that exists where two edges lines arcs and or curves would intersect if those entities were extended.
A virtual sharp creates a sketch point at the virtual intersection point of two sketch entities.
Length reverse direction.